- Joined
- Dec 29, 2013
- Messages
- 321
I guess I am in the "thinks with a pencil camp". In fact I belive a good #2 Pencil is one of the most underatred Engineering tools out there.I will usually doodle and at times to actual back or the envelope calculatons But once I get a concept fleshed out I like to put it down in 2D cad for my own stuff.I like having a print in CAD because it allows me to make a printout to hang from the machine out in the Garage and if it gets illegible due to greasy fingerprints/ cutting fluid, I can just print another one
I have been using Pro/E at work for the last 18 years, so I am pretty good a 3D stuff, but for the kind of work I do at home, I am sticking with 2D for now. It is actually kind of nice to go back to doing 2D layouts just to keep the noggin sharp. Plus, I don't have a seat of 3D at home I am currently playing around with FreeCad, and the modeling looks like it might be interesting. So far the main branch dosn't have any good detailing functions, but I think somebody is working on it.
As far as 3D cad goes, I like to use it to "Machine" parts from raw stock. I think that helps me with coming up with parts that can actually be produced. I have seen other people come up with parts that are easy to model but difficult or impossible to actually make
For 2D I have been using QCAD for a couple of years now. I like that it is just a simple 2D package that can read/write DXF and DWG files. The menus are fairly simple and there are some libraries for bolts and threadded holes. The full version runs ~$45 so it's also pretty affordable. They have a community edition that is free and has ~80% of the features. The main ones that are missing are DWD and polyline support. But it is really nice to try out and see if the workflow works for you.
I have been using Pro/E at work for the last 18 years, so I am pretty good a 3D stuff, but for the kind of work I do at home, I am sticking with 2D for now. It is actually kind of nice to go back to doing 2D layouts just to keep the noggin sharp. Plus, I don't have a seat of 3D at home I am currently playing around with FreeCad, and the modeling looks like it might be interesting. So far the main branch dosn't have any good detailing functions, but I think somebody is working on it.
As far as 3D cad goes, I like to use it to "Machine" parts from raw stock. I think that helps me with coming up with parts that can actually be produced. I have seen other people come up with parts that are easy to model but difficult or impossible to actually make
For 2D I have been using QCAD for a couple of years now. I like that it is just a simple 2D package that can read/write DXF and DWG files. The menus are fairly simple and there are some libraries for bolts and threadded holes. The full version runs ~$45 so it's also pretty affordable. They have a community edition that is free and has ~80% of the features. The main ones that are missing are DWD and polyline support. But it is really nice to try out and see if the workflow works for you.