vtcnc no problem. As long as
@tonydi gets his issue resolved that is really all that matters. Here is the short video I put together, I hope it helps him and anyone else. Couple ways to solve the issue, this covers doing them in an order where you have all flat planes to sketch on, or a different order where you need to set up an offset plane.
@tonydi I hope this helps you find your Oh that's it point. If not keep asking, we will get you sorted out.
This was a huge help, thanks so much
@BladesIIB. And thanks for your efforts, too,
@vtcnc, sorry I wasn't online when you did that.
Ok, here are a couple of issues I still have...
1. When you create the lines between the two points, you say that it automatically fills in the rest of the sketch. It doesn't seem like that happens for me and maybe it's because when I draw the line, it doesn't really "end" cleanly like it does for you. I click Line, click the first dot, click the second dot and when I move the mouse to go to the other sets of dots, it's still trying to draw more lines.
2. When I finally got the two triangular sections sketched on the bottom of the part and click Finish on the sketch, when I try and select them to do the push/pull, it just selects the entire face. This has to be related to #1 somehow.
I can see a number of reasons why I failed before. The order definitely makes a difference as I wasn't starting on the top. And I used the sides instead of the bottom and got some bizarre results that I'm not sure could even actually be machined!
Your second method makes sense once I see it, but there's no way I'd ever would have visualized this or even recognized when it was appropriate. However your last part with that little sliver of the drawing still remaining is something I'd stumbled across during my previous trials and tribulations. Good to know that's just a abnormality with F360 and how to deal with it.