Fusion360

Hi Mike, and thank you for your help.
Just before I went here I drew two drilled tubes.
Draw a flat sketch with dimensioned circles, then extrude it to a bar (the circles automatically becomes holes).
Select the end face, make a sketch with the wall thickness as offset and press/pull it. Tada...
I think I'll end up lovin' it. But I still need to find all the things that make it fast and easy. Like moving 3 circles together as one.
It is quite different to the old 2D Autocad I remember.

Cheers
Erik
 
Hi Mike, and thank you for your help.
Just before I went here I drew two drilled tubes.
Draw a flat sketch with dimensioned circles, then extrude it to a bar (the circles automatically becomes holes).
Select the end face, make a sketch with the wall thickness as offset and press/pull it. Tada...
I think I'll end up lovin' it. But I still need to find all the things that make it fast and easy. Like moving 3 circles together as one.
It is quite different to the old 2D Autocad I remember.

Cheers
Erik

 
Maybe it's just me, but 360 seems to use the same methodology as every other professional cad package. I at least picked it up almost immediately.

Once you get used to working with constraints to * fully * define your geometry in this way you will be able to pick up other cad packages much easier.
 
Maybe it's just me, but 360 seems to use the same methodology as every other professional cad package. I at least picked it up almost immediately.

Once you get used to working with constraints to * fully * define your geometry in this way you will be able to pick up other cad packages much easier.
I agree. I have AutoCad and TurboCad (using 3D) experience and learning Fusion 360 is pretty seamless. Lots of little tricks and shortcuts can be found online.
 
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