- Joined
- Feb 18, 2016
- Messages
- 451
I'm trying to sculpt a plane in Fusion 360.
I clicked on the Sculpt workspace and then CREATE - PLANE
I created a simple 6 x 6 face plane.
I then shaped the boundary using an underlying canvass as a guide. This was all done while it was still flat in the x-y plane.
Then I started to stretch this into a 3D surface. And what I noticed is that the position of the boundary points are moving when I stretch this form.
What I would like to be able to do is lock down the boundary points (or vertices) when I set up the original boundary so they don't move when I start stretching this into a 3D form.
Does anyone know how to lock these vertices down? I've been searching for information on how to do this but haven't been able to find the answer yet.
Here are some drawings to illustrate what I'm talking about:
Anyone know how to lock down these vertices when forming a face plane?
Thanks
I clicked on the Sculpt workspace and then CREATE - PLANE
I created a simple 6 x 6 face plane.
I then shaped the boundary using an underlying canvass as a guide. This was all done while it was still flat in the x-y plane.
Then I started to stretch this into a 3D surface. And what I noticed is that the position of the boundary points are moving when I stretch this form.
What I would like to be able to do is lock down the boundary points (or vertices) when I set up the original boundary so they don't move when I start stretching this into a 3D form.
Does anyone know how to lock these vertices down? I've been searching for information on how to do this but haven't been able to find the answer yet.
Here are some drawings to illustrate what I'm talking about:
Anyone know how to lock down these vertices when forming a face plane?
Thanks